Redstone Timing Calculator
1 redstone tick = 2 game ticks = 0.1 seconds - work out total delay for a chain, or work backwards from a target time.
Chain → Delay
Total Delay (ticks)
Total Delay (seconds)
Delay → Chain (reverse)
Repeaters Needed (at that setting)
Rounded up to the nearest whole repeater, so the actual delay may be a touch longer than the target.