Redstone Timing Calculator

1 redstone tick = 2 game ticks = 0.1 seconds - work out total delay for a chain, or work backwards from a target time.

Chain → Delay

Total Delay (ticks)

Total Delay (seconds)

Delay → Chain (reverse)

Repeaters Needed (at that setting)

Rounded up to the nearest whole repeater, so the actual delay may be a touch longer than the target.